GNOLL: Efficient Multi-Lingual Software for Real-World Dice Notation and Extensions

Python C++ C# PHP Submitted 09 September 2022Published 17 January 2023
Review

Editor: @galessiorob (all papers)
Reviewers: @Smattr (all reviews), @steven-murray (all reviews)

Authors

Ian Frederick Vigogne Goodbody Hunter (0000-0003-3408-8138)

Citation

Hunter, I. F., (2023). GNOLL: Efficient Multi-Lingual Software for Real-World Dice Notation and Extensions. Journal of Open Source Software, 8(81), 4816, https://doi.org/10.21105/joss.04816

@article{Hunter2023, doi = {10.21105/joss.04816}, url = {https://doi.org/10.21105/joss.04816}, year = {2023}, publisher = {The Open Journal}, volume = {8}, number = {81}, pages = {4816}, author = {Ian Frederick Vigogne Goodbody Hunter}, title = {GNOLL: Efficient Multi-Lingual Software for Real-World Dice Notation and Extensions}, journal = {Journal of Open Source Software} }
Copy citation string · Copy BibTeX  
Tags

Perl C Go R Java Julia statistics board games ttrpgs game design

Altmetrics
Markdown badge

 

License

Authors of JOSS papers retain copyright.

This work is licensed under a Creative Commons Attribution 4.0 International License.

Creative Commons License

Table of Contents
Public user content licensed CC BY 4.0 unless otherwise specified.
ISSN 2475-9066