tag:joss.theoj.org,2005:/papers/by/Raymond%20NamystJournal of Open Source Software2022-08-12T12:28:31ZJournal of Open Source Softwarehttps://joss.theoj.orgtag:joss.theoj.org,2005:Paper/36892022-08-12T12:28:31Z2023-08-21T09:36:28ZSimSGamE : Scheduling simulator for modern game enginesaccepted1.0.02022-06-29 08:57:36 UTC762022-08-12 12:28:31 UTC720224592MustaphaRegraguiInria Bordeaux, France0000-0001-6316-8079BaptisteCoyeInria Bordeaux, France, Ubisoft Bordeaux, France0000-0002-7619-4492LaercioLimaPillaInria Bordeaux, France, CNRS, France0000-0003-0997-586XRaymondNamystInria Bordeaux, France, Univ. Bordeaux, France, Labri, France0000-0001-7734-1258DenisBarthouInria Bordeaux, France, Labri, France, Bordeaux INP, France0000-0001-7110-203710.21105/joss.04592https://doi.org/10.5281/zenodo.6984771C++, Jupyter Notebook, Pythonhttps://joss.theoj.org/papers/10.21105/joss.04592.pdfTask Programming, Video-game engine, Scheduling, Soft Real Time Scheduling, Euro-Par