cuIBM: a GPU-based immersed boundary method code

Cuda C++ C Submitted 09 June 2017Published 21 July 2017
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Editor: @kyleniemeyer (all papers)
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Authors

Anush Krishnan, Olivier Mesnard (0000-0001-5335-7853), Lorena A. Barba (0000-0001-5812-2711)

Citation

Krishnan et al, (2017), cuIBM: a GPU-based immersed boundary method code, Journal of Open Source Software, 2(15), 301, doi:10.21105/joss.00301

@article{Krishnan2017, doi = {10.21105/joss.00301}, url = {https://doi.org/10.21105/joss.00301}, year = {2017}, publisher = {The Open Journal}, volume = {2}, number = {15}, pages = {301}, author = {Anush Krishnan and Olivier Mesnard and Lorena A. Barba}, title = {cuIBM: a GPU-based immersed boundary method code}, journal = {Journal of Open Source Software} }
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GPU Computational Fluid Dynamics Immersed-Boundary Method CUSP library

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ISSN 2475-9066